![]() That meant I died more often since I didn't hide behind my shield, but there's still not much penalty for dying so I didn't mind. The team at HotHead tried to spice the combat formula up a bit by adding a couple new features, namely a shield and mounds of terrain for cover, but I was so used to playing it the old way that I didn't change my strategy up too much. Hacking away at piles upon piles of enemies is satisfying at first, but it can become a mindless endeavor.Play Hacking away at piles upon piles of enemies is satisfying at first, but it can become a mindless endeavor. Like the other games, The Baconing's story is goofy: DeathSpank has claimed all the thongs of power, gets bored, puts them all on at once and then creates the AntiSpank (basically a really evil, robotic version of DeathSpank). Before he can defeat it, he's told to burn the thongs one by one in the Fires of Bacon scattered around. Unfortunately, the entirety of the campaign feels more like a guided tour than an open world. You'll stick to a main path/area until you complete the task at hand (in this case, burning a thong in a bacon fire) and then move on. It's a very "rinse, repeat" style of gameplay, which I grew tired of. Just like real bacon, behind the calories and fat there is some tasty goodness. The focus of this game is nabbing sweet loot, and there are lots of new weapons and armor sets to 'ooh' and 'ahh' at. The Weapons of Justice (basically souped up weapons with special power attacks) are pretty bad-ass, and include a dragon-assisted air assault and drills that pop up from the depths of the Earth to surprise your enemies. There are five new effed up areas, including a twisted Disneyland rip-off, a retirement home for ancient Gods, a polluted lake and a leprechaun Las Vegas. They don't quite capture the magic of the first game's environments, but characters from the previous games make frequent cameos. HotHead's humor can also feel forced at times, for example, their depiction of Ganesha is more offensive than funny. I laughed out loud during the first game, but didn't at all during The Baconing. This is a minor issue in the scheme of things, but the second to last boss in the game is one of the worst I've ever seen. You literally fight the same guy more than seven times, and the fight never evolves, it's the same every round. Not only did I want to throw my controller through the TV, I wanted to stop playing. HotHead left two player co-op relatively untouched - still offline only, you and the second player share a health bar. #Deathspank the baconing cover art Offline The new characters (Bob from Marketing and Tankko) are awesome, so it's a shame that most people won't be able to use them. Bob is a hammerhead shark in a business suit that shoots laser beams from his eyes and can dive underwater, while Tankko is a spider-human freak hybrid that can encase enemies in webs.In case you missed it there is a new disc format known as XGD3 that is finally doing the rounds- several months back we saw a beta of the xbox dashboard in which Microsoft sent out a copy of Halo Reach using a new disc format. We then saw a dashboard update that reflashed most DVD models to a new firmware (the first time that ever happened) and with it added support for XGD3 to all consoles. #Deathspank the baconing cover art update It did however take until Wednesday (the 31st of August) for games to appear that used this new format. Presently there is no ripping software for this new format (the games are ripped using a somewhat roundabout method) but that does not matter as no hacked firmware supports the format as a copy- with LT/LT+ 1.9 or newer the XGD3 originals are supported. #Deathspank the baconing cover art software ![]() #Deathspank the baconing cover art Offline.#Deathspank the baconing cover art software.#Deathspank the baconing cover art update.
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